Some results of my experimenting and research so far....
Maya-Essentially, a program without an interface, just a bunch of dialogs connected to an engine. Great dynamics and effects but everything is 3x harder than it needs to be.
Cinema 4D-easy to use, nice, but restrictive academic licensing and dynamics modules are extra.
3D Studio Max-this looks great, but is Windows only. Might try running this on my Intel machine.
Motion--some nice, simple dynamics, but overall, more like a toy.
Quartz Composer--I love the node-based real-time interface, but it needs just a big more refinement in terms of the quality of output.
Nodebox 2-Output is a little too sparse.
Processing-You can do some nice stuff with this. Dynamics requires linking libraries. Still thinking about this one.
Lightwave-capable, but weird interface + a dongle!
Strata--seems unchanged since I used it 20 years ago.
Blender-Highly capable but where is that interface from? Still, highly capable dynamics. Still thinking about this one.
RevMedia with Derbrill plug-in-I love hypertalk, but a bit too sparse.
Scratch
Alice
Various flavors Logo
contextfreeart.org
Unity game engine
dim3 game engine
panda3d
Scratch
Alice
Various flavors Logo
contextfreeart.org
Unity game engine
dim3 game engine
panda3d
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